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SenF_dRaGoN

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1

Thursday, April 13th 2006, 9:41am

Patch 1.06

Hey heute kommt ja der neue patch raus... weiss man was geändert wird?
Ist es wieder nen balance patch? oder nur eso patch usw?

mfg dRaG

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2

Thursday, April 13th 2006, 9:49am

wtf?! 1.06? Überraschung des tages! Da bin ich ja mal sehr sehr sehr gespannt!!!

btw. drag auch schon 2k? Bock aufn paar 2v2? ^^

This post has been edited 1 times, last edit by "ZwerG_Michi_de" (Apr 13th 2006, 9:49am)


3

Thursday, April 13th 2006, 9:51am

Die News stimmt,
aber Infos zum Patch selbst gibt´s keine!

*auch gespannt*

DRDK_JayKay

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4

Thursday, April 13th 2006, 9:56am

Von agesanc

Swinger über den Patch
DRDK_JayKay has attached the following file:
  • screen19.jpg (445.07 kB - 1,142 times downloaded - latest: Dec 22nd 2023, 6:16pm)

This post has been edited 2 times, last edit by "DRDK_JayKay" (Apr 13th 2006, 9:57am)


SD_CHARGER

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5

Thursday, April 13th 2006, 10:05am

Und ich wundere mich, warum ich gestern Nacht ständig aus ESO geflogen bin, aber das erklärt es wohl. War vor 1.05 auch schon so ?(

6

Thursday, April 13th 2006, 10:23am

weaken FF, geil :)

CF_Xenesis

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7

Thursday, April 13th 2006, 10:29am

so und wann genau ist der neue patch dann online?

SenF_dRaGoN

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8

Thursday, April 13th 2006, 10:40am

Sie machen ihn heute nachmittag drauf!

AofM_Barbar

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9

Thursday, April 13th 2006, 1:06pm

Und zwar zwischen 16 und 19 Uhr - nur ob sie um 19 Uhr fertig sind ist die Frage.

Hm, wird siche rlustig, wenn FF tatsächlich deutlich schwächer werden sollte.. und wir um 20 Uhr nen Clanwar haben :bounce:

10

Thursday, April 13th 2006, 1:19pm

endlich

MMC|StarSky

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11

Thursday, April 13th 2006, 1:28pm

wir ham um 19 Uhr nen cw -_-

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12

Thursday, April 13th 2006, 1:29pm

Quoted

Original von MMC|StarSky
wir ham um 19 Uhr nen cw -_-

Falsch. Ihr hattet um 19 uhr nen cw. :)

13

Thursday, April 13th 2006, 2:00pm

welch überraschung :)

...aom 1.06 rockte doch auch :P

14

Thursday, April 13th 2006, 2:01pm

1.06 war der beste patch in aom...

15

Thursday, April 13th 2006, 2:18pm

nö bneste zeit von aom war der loki bug! :bounce:

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16

Thursday, April 13th 2006, 2:43pm

steht denn nun irgendwo was mit 1.06 neu ist?

17

Thursday, April 13th 2006, 2:53pm

Loki Bug war das, dass die Schiffe mit Favor für die Hersen generiert haben und so die Hersen dann auf Medit 200 Myth Units spammen konnten?^^
Das war echt geil :D

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18

Thursday, April 13th 2006, 3:21pm

ab ins AoM forum johannes ^^

This post has been edited 1 times, last edit by "DRDK_RoCkStAr" (Apr 13th 2006, 3:22pm)


19

Thursday, April 13th 2006, 3:26pm

ihr könnt hier doch keine screens von meinen niederlagen posten :(

MasterJohn

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20

Thursday, April 13th 2006, 4:30pm

*german will start with 3 wagons, spanish with 6, dutch with 7
* Damage of ranged cavalry get doubled vs artilhary
*mercs will now cost 1000 gold but less mercs
*military card of third age now got less units

quelle: agesantuary.com

21

Thursday, April 13th 2006, 4:33pm

was soll das heißen, ger startet mit 3 wagons?
was für wagons`?

ZwerG_Vanheer

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22

Thursday, April 13th 2006, 4:33pm

starten dutch nich schon mit 7? ?(

LXIII_Phantom

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23

Thursday, April 13th 2006, 4:34pm

Quoted

Original von MasterJohn
*german will start with 3 wagons, spanish with 6, dutch with 7
* Damage of ranged cavalry get doubled vs artilhary
*mercs will now cost 1000 gold but less mercs
*military card of third age now got less units

quelle: agesantuary.com


ohjee man muss was gegen die spanier machen ;(

24

Thursday, April 13th 2006, 4:37pm

das hat irgendein typ da gepostet, das ist sicher nicht der richtig patchlog....

25

Thursday, April 13th 2006, 4:37pm

jo, solange da nicht offizielles kommt, brauch mans nicht glauben.

26

Thursday, April 13th 2006, 4:47pm

Vll macht Age3 ja dann bock ;)

MMC|StarSky

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27

Thursday, April 13th 2006, 4:50pm

3 wägen?
Würde arg sucken

28

Thursday, April 13th 2006, 4:58pm

Complete list of balance changes for 1.o6

Unit and building changes:

·Exported HCAdvancedMarket fix.
·MercenaryLoyaltyGerman removed effect that lowers wallenstein contracts price.
·Yeomen - Added +4 maximum range to longbowman stagger and defend attacks.
·Cav archer cost changed from 45f 115g to 100f 60g
·Cavalry Archers, Dragoons, War Wagons, Manchu, BlackRider, ·Commanchee Horse Archer now get 2.0x damage vs abstract artillery
·Conquistador card now improves wardogs attack and hitpoints 20% instead of increasing limit. Changed rollover help.
·British start with +1 food crate
·Germans now start with 3 settler wagons and no settlers
·Spanish start with -1 settler
·Rocket no longer deals negative damage to cavalry or cannons
·Rocket’s bonus vs ships increased to 3
·Rocket LOS +2
·Fixed display count for cards effected from 1.05 changes (sheep, cows, etc) in SPC homecities.
·Longbowman autoattack range increased to 20

Home City army shipment cards:

·Spanish Pikemen4 (age3) change from 14 to 12
·Spanish Redoleros4 (age3) change from 10 to 9
·Spanish Lancer (age3) change from 6 to 5
·Spanish Lancer (age4) change from 5 to 6
·Mortar1 change from 1 to 2
·Mortar1German change from 1 to 2
·Mortar2 change from 2 to 3
·Mortar2German change from 2 to 3
·British longbows3 (age4) change from 13 to 15
·British longbows4 (age3) change from 11 to 10
·Musketeer4 (age3) change from 11 to 9
·Musketeer3 (age4) change from 13 to 14
·MusketeerRussian3 (age4) change from 17 to 16
·Grenadier2 (age4) change from 5 to 7
·Grenadier3 (age3) change from 6 to 5
·Skirmishers2 (age4) change from 8 to 9
·Skirmishers2German (age4) change from 8 to 9
·Skirmishers3 (age3) change from 9 to 8
·Skirmishers3German (age3) change from 9 to 8
·Skirmishers4 (age4) change from 11 to 12
·Skirmishers4German (age4) change from 11 to 12
·Dragoons2 (age4) change from 5 to 6
·Dragoons3 (age3) change from 6 to 5
·Dragoons4 (age4) change from 7 to 8
·Cuirassiers2 (age4) change from 3 to 4
·Cuirassiers3 (age3) change from 4 to 3
·Halberdiers2 (age4) change from 8 to 10
·Halberdiers3 (age3) change from 9 to 8
·HalberdierRussian2 (age4) change from 12 to 13
·HalberdierRussian3 (age4) change from 13 to 15
·Cassadore2 (age4) change from 8 to 10
·Cassadore3 (age3) change from 9 to 8
·Cassadore4 (age4) change from 11 to 12
·Organ Gun1 (age3) change from 3 to 2
·Organ Gun2 (age4) change from 4 to 3
·Portugese Expeditionary Force (age4) change dragoons from 4 to 6
·Changed rollover help as well
·Dutch Ruyters2 change from 9 to 11
·Dutch Ruyters3 change from 10 to 9
·Dutch Ruyters4 change from 12 to 13
·Russian Strelet3 change from 22 to 24
·Russian Cossack3 (age4) change from 8 to 9
·Cav Archer1 (age3) change from 4 to 5
·Cav Archer2 (age4 change from 6 to 8
·Cav Archer3 (age4) change from 8 to 9
·Crossbowman3German change from 8 to 9
·Winged Hussars (age4) change from 13 to 12
·Changed rollover help as well
·Ottoman Janissaries3 change from 10 to 11
·Ottoman Abus Guns2 change from 7 to 8
·Ottoman Artillery division change from 8 grenadiers to 6
·Changed rollover help as well

Mercenary card changes:

·HCMercsBlackRiders changed cost to 1000
·HCMercsBlackRiders changed from 8 to 7
·HCMercsBlckRIdersGermans changed cost to 1000
·HCMercsBlackRidersGermans changed from 10 to 9
·HCMercsCorsairs changed cost to 1000
·HCMercsCorsairs changed from 11 to 9
·HCMercsHackapells changed cost to 1000
·HCMercsHackapells changed from 7 to 6
·HCMercsHackapellsGermans changed cost to 1000
·HCMercsHackapellsGermans changed from 9 to 8
·HCMercsHessians (jaegers) changed cost to 1000
·HCMercsHessians changed from 12 to 10
·HCMercsHessians2 (british) changed from 15 to 13. Cost unchanged.
·HCMercsHessiansGermans changed cost to 1000
·HCMercsHessiansGermans changed from 14 to 13
·HCMercsHighlandGermans changed swiss pikemen from 9 to 8
·HCMercsHighlanders changed cost to 1000
·HCMercsighlanders changed from 11 to 9
·HCMercsHolyRoman changed landsnekt from 5 to 4
·HCMercsLandsknecht changed cost to 1000
·HCMercsLandsknecht2 changed from 9 to 8
·HCMercsLandsknecht2Germans changed cost to 1000
·HCMercsLandsknecht2Germans changed from 11 to 10
·HCMercsMamalukes changed cost to 1000
·HCMercsManchu changed cost to 1000
·HCMercsManchu changed from 10 to 9
·HCMercsMediterranean changed mamaluke from 4 to 3, corsairs from 10 to 6
·HCMercsMediteraneanGerman changed corsairs from 10 to 7, stradiots from 5 to 4
·HCMercsRonin changed cost to 1000
·HCMercsStradiots changed cost to 1000
·HCMercsStradiots changed from 7 to 6
·HCMercSwissPikemen changed cost to 1000
·HCMercSwissPikemen changed from 13 to 12
·Changed Privateer kill bounty from 150xp to 50xp

Politician changes:

·SergeantDutch changed from 6 halberdiers to 5
·SergeantGerman changed from 4 dopplesoldners to 3
·SergeantSpanish changed from 10 pikemen to 8
·Marksman changed from 7 skirmishers to 6
·MarksmanPortugese changed from 7 cassadores to 6
·MarksmanOttoman changed from 5 abus guns to 4

29

Thursday, April 13th 2006, 5:04pm

Ich finde das Patch gut, bis auf das, dass die Deutschen billigere Söldner als vorher haben und trotzdem +2 mehr als alle anderen .........

Last_Junky

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30

Thursday, April 13th 2006, 5:05pm

lol sie haben es schon wieder getan -1 peon
die nächste civ nach franzosen die niemand mehr spielen wird werden wohl spanier sein