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nC_Flex

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Posts: 820

Location: Dresden

Occupation: GER

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151

Saturday, June 11th 2011, 6:08pm

lol was soll das werden wenns fertig ist? Das ist doch jetzt schon ein reines Spielzeug für Modder und Programmier-Freaks ;)

Aber gut zu wissen, dass es möglich ist mit der KI Säue zu jagen

152

Monday, July 4th 2011, 11:16pm

lol was soll das werden wenns fertig ist?
http://aok.heavengames.com/cgi-bin/aokcgi/display.cgi?action=st&fn=3&tn=40385&f=3,0,0,30&st=0

153

Tuesday, July 5th 2011, 8:36am

werds ja dann bei AoC Group mitbekommen sobald DauT gegen die KI verliert =)

154

Tuesday, July 19th 2011, 4:57pm

Hegemony gibts also nu im Voobly, einfach Kram von Voobly downloaden und in nem AoC-Gameroom als Mod Hegemony statt Standard auswählen. Mal gucken ob die nexten Wochen mal ein Game offen ist ?(

Zitat

"I played a game vs edie where he asked me for save and eixt cause he "deleted tc". SO i did save. I checked rec and saw he lost 2 vils on boars (and he lost his scout). He didnt even bother to "delete his tc to at least make a better lie."

155

Thursday, July 28th 2011, 6:13am

Und? War ein game offen? ^^
Übrigens ist Version 1.74 seit gestern verfügbar.

156

Thursday, July 28th 2011, 8:42am

ich glaub das hätten se sich sparen können 11

157

Saturday, July 30th 2011, 6:41pm

ich glaub das hätten se sich sparen können 11
Vielleicht auch nicht:
http://www.voobly.com/forum/thread/60369/:302574
Es überrascht mich zwar, aber scheinbar gibt es doch ein paar Voobly-Spieler, die Chivalry interessant finden. :D

158

Monday, August 8th 2011, 4:49pm

Changes to 1.75
  • Gwaster/Kigner is now more expensive and takes up 1.5 population.
  • Petite Ordonnance now disables Close Order Drill for Flanders and Genoa.
  • Chivalric Order and Petite Ordonnance now affect Szlachta as intended.
  • For the Teutonic Order, Surgery is now available at the Castle.
  • The Dismounted Knight (editor unit) now has the correct unit graphics.

Quoted from "Kor"

the mod should be considered finished, so there's not much point in making suggestions except for minor balance changes.
Es wäre cool, wenn sich einige von euch, da ihr ja einiges an Spielerfahrung habt, bereit erklärten, AoCH jetzt mal intensiv zu testen (vll ab und zu ein paar Spiele auf Voobly) und dann zu schreiben, wo es vll noch extreme balance-probleme gibt.
Dabei ruhig mal ein Volk auf verschiedenste Art (z.B. einmal rush, einmal boom...etc) spielen.

This post has been edited 1 times, last edit by "Herzog de Puce" (Aug 9th 2011, 8:24pm)


159

Thursday, December 1st 2011, 9:07pm

Nach langer Zeit mal wieder 'ne Neuigkeit von Chivalry.

Erste Änderungen des nächsten Patches wurden angekündigt:

Quoted

- OP Gwaster/Kigner. Solution: Gwaster will have no range, Kigner will have 1.
- OP Swiss javelineer/skirmisher. Solution: -2 range (in stead of -1) and price increase.
- UP mangonel/onager/siege onager. Solution: +2 range, +5 pierce armour[...].
Zudem gibt es folgender Änderungen bei den Policy Decisions der Schweiz:
"Communal Democracy" => "Landsgemeinde" (keine Änderung)
"Noble Rule" => "Reichsstadt" (Swiss Halberdiers/Swiss Pikemen +2 atk, Mounted Crossbowmen shoot 20% faster)

This post has been edited 2 times, last edit by "Herzog de Puce" (Dec 4th 2011, 8:52pm)


160

Wednesday, April 4th 2012, 7:32pm

Chivalry Turnier via GameRanger

Für Chivalry wurde jetzt ein "kleines" Turnier organisiert, das dieses Wochenende stattfinden soll:
http://aok.heavengames.com/cgi-bin/aokcg…&f=3,40746,0,30

Hier die Turnierseite:
http://chivalrytournament.tk/

Temudjin

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Posts: 1,590

Location: Bonn

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161

Wednesday, April 4th 2012, 8:26pm

Unterstützt der Mod eigentlich widescreen?

162

Saturday, April 7th 2012, 9:33pm

Unterstützt der Mod eigentlich widescreen?

Jap. Du solltest, wenn ich das richtig in Erinnerung habe, den Widescreen-patch aber zuerst installieren. Mit integriert ist er (noch) nicht - es ist aber gut möglich, dass das beim nächsten Patch evtl auch mit integriert wird, da ja Teile vom userpatch übernommen werde, afaik.

Temudjin

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Posts: 1,590

Location: Bonn

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163

Saturday, April 7th 2012, 11:28pm

Jo, habs hinbekommen. Einfach zuerst Widescreen installieren und bat anlegen lassen. Später kann man dann mit derselben .bat starten, und auch wenn das Menü dann wieder das Alte ist, klappt der Rest.

164

Saturday, April 7th 2012, 11:38pm

Wenn das Menü das alte ist, müssten die ingame-Icons falsch sein.

In dem Fall installier' den Widescreen-patch mal als letztes. Ich wusste die Reihenfolge nicht mehr, aber man kann Chivalry auf jedenfalls widescreen mit den richtigen/neuen icons spielen.

165

Monday, April 30th 2012, 9:21am

TOAO_DaVe und dukla testen Age of Chivalry Hegemony 1v1:
http://de.twitch.tv/troubledblackyouth/b/316520638

166

Wednesday, August 22nd 2012, 1:55am

Version 1.8 is up!

• Forage bushes, deer, wild boar, fish and sheep now carry more food.
• Gwaster now has 0 range, Kigner has 1. Their LOS has also been reduced.
• Research of Town watch is now cheaper.
• Upgrade to crossbow is now more expensive.
• Research of Crossbow Companies is now more expensive.
• Palisade walls have +100 hit points, 5 melee, 12 pierce armour.
• Stone walls have 10 melee, 20 pierce armour.
• Fortified walls have 15 melee, 25 pierce armour.
• Swiss Javelineer/Skirmisher are more expensive.
• Mangonel/Onager/Siege Onager now have +5 pierce armour.
• Mangonels and Siege Onagers now have +2 range.
• Onagers, Bombard Cannons, Privateers, Carracks, Trebuchet and Bombard Towers now have +1 range.
• Castles now have +1 range in the 15th century.
• Mounted Crossbowman and Mounted Cranequinier have +1 LOS.
• Danish Freeman now has 20 hit points.
• French Foot Knights no longer take up population even in death.
• Flemish Relations (for Burgundy) now blocks research of Bills of Exchange.

Helvetia’s Policy Decisions have been altered. Communal Democracy has
been renamed to Landsgemeinde, effects remain the same. Noble Rule has
been renamed to Reichsstadt, new effects: Swiss Halberdiers have +2
attack and Mounted Crossbowmen reload +20% faster.
• Helvetia’s policy decisions are no longer disabled by researching Bow Practise or other assembly hall upgrades.
• New technology: Humanist Historiography. Improves hero attack and hit points, available to all countries at the Church.
• When researching Communes, France will now be able to train Bertrand du Guesclin rather than Philippe Augustus.
• Frisian Kriichsman has now been renamed to Partiefiuchter.
• Hobescorene/Partiefiuchter now has new graphics, courtesy of Dave3377.
• New torch projectile graphics for the Kigner, courtesy of fr steve.
• More buildings now have transparent shadows.

New editor heroes: Niklaus von Flüe (priest), Rudolf Stüssi, Jan
Borluut, Willem van Gulik, Filips van Artevelde, Gwijde van Namen,
Nicolaas Zannekin, and Pieter van den Bossche.

167

Wednesday, August 22nd 2012, 7:51am

wtf spielt das auser dem typen der die änderungen macht eigentlich noch jemand?^^

Kastor

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168

Wednesday, August 22nd 2012, 5:49pm

Wohl vor allem Einzelspieler Leute... ^^

169

Thursday, August 23rd 2012, 1:49am

Ich war persönlich überrascht, aber bei GameRanger gibt es noch immer einige, die Chivalry spielen. Einige sind neu dazugekommen (dafür scheinen andere nicht mehr zu spielen) aber diejenigen, die damals häufig Chivalry gespielt haben, tun es auch heute noch.

Quoted

Wohl vor allem Einzelspieler Leute... ^^

Im Gegenteil. Nur wohl nicht soviele auf Voobly (schließlich wird's ja dort auch nicht mehr aktualisiert, wie ich mitbekommen habe). :P

This post has been edited 2 times, last edit by "Herzog de Puce" (Aug 23rd 2012, 4:59pm)


170

Sunday, August 26th 2012, 6:58pm

Version 1.81
• Turkeys now carry more food.
• Trebuchets,
Privateers/Carracks, Bombard Towers and Florentine Gunners now have 1
more range (carried over from previous patch).
• Onagers now have 9 range (carried over from previous patch).
• Flemish Imports now requires Normanisation (for Scotland).
• Scotland no longer gets the Siege Onager.
• Bohemia’s team bonus now gives +2 attack to Mangonels/Onagers/Siege Onagers rather than bonus range.
• Helvetian Javelineers/Skirmishers now have -1, rather than -2 range.

New icons have been added (or old ones restored) for wildlife,
Beguines, Carroccios, Siege Onagers, Demolition Ships, Missionaries, and
a variety of heroes.
• Semi-transparent shadows have been added to
all Castles, Guild Halls, Princely Courts and Monuments (the only
exception being the English monument) as well as to a number of
Universities.
• New editor heroes: Albrecht the Brave, Edzard
Cirksena, Sibet Attena, Sibit Papinga, Tanne Kankena, Thomas Aquinas,
Ulrich Cirksena, William Wallace.

http://aok.heavengames.com/blacksmith/sh…php?fileid=9053

This post has been edited 2 times, last edit by "Herzog de Puce" (Aug 26th 2012, 11:57pm)


Kastor

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171

Monday, August 27th 2012, 12:53am

Editor heroes 1111!!111!!1!11

172

Monday, August 27th 2012, 12:08pm

william wallace... NEW heroes?

173

Monday, August 27th 2012, 10:47pm

william wallace... NEW heroes?

Man merkt, dass Du noch nie Chivalry gespielt hast. :P

174

Monday, August 27th 2012, 11:07pm

doch hab ich, aber
a) nicht jede "kampagne"
und
b) nicht im editor rumgefummelt

wüsste auf anhieb nicht wieso man aus dem editor sämtliche originalhelden "entfernen" sollte, trotz total conversion. Man lernt nie aus über neue designfehler... :D

175

Wednesday, August 29th 2012, 11:56pm

Was man ansonsten mit den einzelnen Völkern spielen kann, kannst Du dir hier ansehen:
http://aok.heavengames.com/blacksmith/sh…hp?fileid=10627

176

Sunday, February 10th 2013, 12:13am

Version 1.82
Age of Chivalry now utilises the Userpatch
(included in install)
, which allows you to set the population limit to
1000, play with widescreen, and many more features besides!

Buildings receive strength boosts for each century: +250 hp, +2 pierce
armour, +2 melee armour for the 13th century, with an additional +100
hp, +1 pa and +1 ma for the town hall; +125hp, +1 pa and +1ma for the
14th and 15th century.
• Mendicant Orders has been fixed and now affects Priests, Priests with relic, and Missionaries.
• Missionary has +2 range, is now affected by Cistercian Reform.
• Liv Auxiliaries have +3 attack vs. archers, +1 pierce armour.
• Guild Halls are now affected by Murder Holes.

Changed age-up requirements. Guild Halls, Assembly Halls, Princely
Courts now count as relevant buildings in the relevant century.
• Freeman now has the same price as the Town Militia.
• Militia Lancers are now faster.
• Mounted Crossbowmen and Mounted Cranequiniers now attack more quickly.
• Gascon Crossbowmen now cost 30 wood, 50 florins; have +1 range, have +2 attack, no longer require Mercenaries.
• Bohemia’s Luxembourg Dynasty now also grants Ministeriales +15 hit points.
• Bavaria’s demolition ship bonus has been removed.
• Flanders’ hunting bonus has been removed.
• Scaerwetter no longer requires construction of Castle.
• Denmark’s team bonus has been removed.
• New Danish team bonus: Militia/Town Lancer +2 attack.
• Danish Repairer hit point bug fixed.
• Brittany receives Siege Engineers.
• Brittany receives Caravel.
• Brittany receives Arbalester.
• Guelders’ cheap 15th century upgrade has been removed.
• Guelders’ gates now affected by their building hp bonus.
• Guelders’ Wapentuer upgrade now costs 1200 rather than 1600 food (cost in florins remains identical).
• Helvetian skirmishers now cost 30 food, 40 wood.
• Scotland’s team bonus and siege bonus have been removed.
• New Scottish team bonus: spear infantry +2 attack vs. cavalry.
• Cliarthaires now have 9 attack, move and attack more slowly.
• Arras now have 13 attack and attack more slowly.
• Cliarthaires and Arras are more expensive.

Urban societies (Bavaria, Flanders, Genoa, Saxony) get adjusted farms,
which are smaller (2x2 rather than 3x3) and cost 40 wood, but carry -45
food.
• Town Lancers are now called Ordonnance Lancers.
• Ducal Lancers are now called Guard Lancers.
• Militia Lancers and Ordonnance Lancers have new graphics, made by
Matt LiVecchi.
• The Bajoras now has new graphics, made by Furik91.
• Riga Militia now have the same graphics they had before (the Roundshield Longswordsman).
• The German Town Hall graphics have been slightly adjusted by den cekke.
• Fixed the Town Hall placement/construction outline (thanks to den cekke).
• Fixed anchors for flags on Gate towers.
• Fixed anchors for Town Hall garrison flags.
• Fixed Polish soldier sounds.
• New heroes: Friedrich von der Pfalz, Regnier Grimaldi, Guy de Brimeu, Dominic Guzman (priest).

Version
1.82 [...] now uses the Userpatch [...] and no longer overwrites any files.

177

Wednesday, June 26th 2013, 1:52am

Für Chivalry-Interessierte:
Hier findet ihr jemanden, der Age of Chivalry Spiele streamt. Public Beta Version von AoCH 1.86/2.0

178

Wednesday, June 26th 2013, 8:31am

ich glaub, das ist noch mehr tot als AoE3
Zitat von »Lesmue« Wenn ich 2 Abende in der Woche mal Ruhe vor Frau,Freundin,Kindern usw hab will ich einfach ganz entspannt am Rechner was daddeln und mir dabei 3 Weizen in den Kopf jagen, und mit Kumpels dummes Zeug in Skype labern.

179

Wednesday, June 26th 2013, 9:15am

würde sogar behaupten das hat noch nie gelebt^^ klassische Todgeburt :D

Posts: 1,962

Location: Völklingen

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180

Wednesday, June 26th 2013, 5:22pm

:)

mistgeburt :D
-man wird nur besser, wenn man gegen bessere gegner spielt
-den ärgsten feind findest du dort, wo man ihn zuletzt erwartet