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61

Tuesday, February 28th 2006, 8:37pm

geil die ham schon alle games im powerrating gewertet. np, starsky und grunt sind lvl48-50, jason ist lvl5.

ole :D

Punisher

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62

Tuesday, February 28th 2006, 8:38pm

@Disa jetzt wirst du persönlich

fast_tam

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63

Tuesday, February 28th 2006, 8:40pm

jens springt schon wieder auf fahrende züge auf ^^

64

Tuesday, February 28th 2006, 8:40pm

oh ja

65

Tuesday, February 28th 2006, 8:41pm

Quoted

Original von Pun
@Disa jetzt wirst du persönlich


Tut mir leid ?(

Aber Du musst zugeben, Du warst sehr unlustig. :P

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66

Tuesday, February 28th 2006, 8:41pm

Quoted

Original von fast_tam
jens springt schon wieder auf fahrende züge auf ^^

besser als vor^^

fast_tam

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67

Tuesday, February 28th 2006, 8:42pm

wie stehn die quoten das heute noch eine masterslosung mit neuem patch gezockt werden kann?

Iceviper

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68

Tuesday, February 28th 2006, 8:47pm

sehr shclecht ;)

SenF_Nemo

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69

Tuesday, February 28th 2006, 8:56pm

hö? bei mir geht nix
"Verbindung zu ESO-Servern fehlgeschlagen"

IASON

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70

Tuesday, February 28th 2006, 8:57pm

die verarschen uns doch nur...

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71

Tuesday, February 28th 2006, 8:57pm

bei mir gehts auch nicht hö?

72

Tuesday, February 28th 2006, 8:59pm

Also die Idee, die mercs sowohl in der Anzahl als auch in den Kosten zu halbieren wäre aber wirklich genial :)
Hm halbieren wäre vieleicht weng heftig, aber so 2/3eln.

]I[Michi

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73

Tuesday, February 28th 2006, 8:59pm

Here is the Patch, Punkt 21.00!!!

SenF_Nemo

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74

Tuesday, February 28th 2006, 9:00pm

Quoted


die verarschen uns doch nur...

Ihr Schweine :evil: Hab mich schon so gefreut ^^

Kunax

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75

Tuesday, February 28th 2006, 9:00pm

denke es kann gleich los gehen, die agecommunity.com geht jetzt schon wieder :bounce:

MMC|StarSky

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76

Tuesday, February 28th 2006, 9:01pm

haha

Iceviper

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77

Tuesday, February 28th 2006, 9:03pm

wird langsam zeit^^

kashmir

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78

Tuesday, February 28th 2006, 9:07pm

kein stress die von es müssen noch die partie taschenbilliard fertigspieln

79

Tuesday, February 28th 2006, 9:08pm

gehts denn schon???? hmmm

Iceviper

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80

Tuesday, February 28th 2006, 9:08pm

kann doch net so lang dauern :((

AofM_Barbar

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81

Tuesday, February 28th 2006, 9:09pm

agecommuntiy.com ist immerhin wieder up...

fast_tam

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82

Tuesday, February 28th 2006, 9:15pm

ja, das bedeutet das nachdem sie jetzt fertig sind ein unvorhergesehenes problem mit dem webserver zu beheben angefangen haben den patch einzuspielen ^^

ich frag mich langsam wo die leute von es ihre it fähigkeiten her haben. spieledesigner sind anscheinend doch keine informatiker.

This post has been edited 1 times, last edit by "fast_tam" (Feb 28th 2006, 9:15pm)


AofM_Barbar

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83

Tuesday, February 28th 2006, 9:16pm

Nach ES angaben auf aoes war die AgeCom seite down weil sie davon noch ein backup erstellt haben - naja
Ich will den patch!

Aristoteles

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84

Tuesday, February 28th 2006, 9:18pm

Ich denke Masters wird heute nichts mehr, denn wenn der Patch kommt, dann läd man eine Stunde runter, da alle so "Geil" drauf sind. ;)

IASON

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86

Tuesday, February 28th 2006, 9:21pm

Toll.

Jetzt bin ich extra zu hause geblieben.





"life`s a bitch..."

]I[Michi

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87

Tuesday, February 28th 2006, 9:24pm

notes bitte reinposten danke!

DRDK_JayKay

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88

Tuesday, February 28th 2006, 9:26pm

NEW FEATURES__________
Added beta version of the new rating system to ESO, Power Rating
For more information please refer to this post.
Added Stand Ground Formation to the game
Units in Stand Ground formation will not move from their position, even when under attack, but will fire upon or attack anything within their range. Stand Ground formation has been added in response to fan feedback and will give players a new level in control over their armies.
Attack move button and hotkey added
In response to fan feedback, official support for Attack Move has been added. Military units will now have a new Attack Move button in the interface. Attack Move also has a hotkey which defaults to X but can be changed via the hotkey editor.
Hispaniola map has been added
This new map is a land mass, surrounded by water, with a large bay on the west side of the island. The bay always contains several whales, so it can be a strategically valuable to control as a source of coin. At the center of the island is a large mountain which provides an obstacle which creates walling options.
Recorded game playback interface improved significantly
During playback of recorded games you can now see the technologies a player is researching and units they are creating. As well you can see each player’s home city and the cards they are sending.
Added Option for minimized multiplayer chat
At the Options screen under UI Options you can select a new option, Enable Minimized Chat UI. This option is for expert players that want to save on screen space.
Added games list filtering options
New filtering options added to the custom games list on ESO.
Added Option to save games list filter settings
At the Options screen under Game Options you can select a new option, Save Game List Filter Settings. If you select this any changes to the custom games list filter will be saved.
__________CLIENT FIXES__________
Numerous fixes made to the original attack move command
Deathmatch games have reveal map on by default
Deathmatch starting crates were removed from most maps
Fixed an issue where watching a recorded game overwrote home cities
Fixed an issue where playing an old saved single player game would revert your home city to the older state
Ranged Cavalry Caracole tech fixed so it now applies to all ranged cavalry
Added support for removing the new larger game pause box, implemented in the previous patch; add “hidepopups” to your user.cfg to get the original game paused art
Fixed an issue where a player could not unpause when the chat box was open
Fixed an issue with pausing during playback of a recorded game
Changed text in the unpause box from Cancel to Unpause
Unpause box will now appear during playback of a recorded game
Fixed an issue where you could age-up in multiple Town Centers
Added default banner art for numerous units
Exiting playback of a recorded game now takes you to the main menu
When playback of a record game finishes a message is displayed stating the record game has finished
Fixed art for Ottoman Galley card
Fixed German Native American Warriors card; now makes Natives less expensive
Fixed a display issue where mercenaries would appear to have no cost upon reaching the Imperial Age
Added support for modifying user created custom random map names:
In the custom random map’s xml file if you use a stringID, it will still use the stringID (takes preference over the raw text version.)
To change the tooltip description you get when you mouse over the level name in the list, add detailsText="here is my description"
To change the text on the load screen, add loadDetailsText="here is some more stuff"
Fixed a number of issues where a sentence would appear in English in a non-English version of the game
Fixed an issue where an old victory condition would sometimes fire upon reaching the Industrial Age
Fixed an issue where a fort or outpost could get in an unbuildable state
Portuguese Ten Musketeer card rollover fixed
Fixed bug with Ranged Cavalry hand attack bonus vs Cavalry

DRDK_JayKay

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89

Tuesday, February 28th 2006, 9:27pm

__________NETWORK AND ESO FIXES__________
Game lobby now shows if a game is rated or unrated, as well as showing if no experience will be gained from playing the game
Added <escape>, <enter>, mouse wheel scroll and double click functionality to numerous spots in ESO
Changing #players will unready everyone
Typing text in chat box and switching to a different ESO window no longer erases the text
Many Clan chat fixes
Change to clan functionality such that you may only demote someone that is below your rank, you may only promote someone that is two ranks below you
When two players computers can not communicate they can no longer join the same game lobby
Fixed numerous issues with joining and creating a clan
Confirmation now required when removing someone from a clan
Fixed an issue where a player could join a non-existent chat channel
Added cancel button to games list filter
Fixed an issue where a chat channel would have be password protected after unchecking password protection
Added ability to remember nickname at login screen
Games that go out of sync no longer create a save game
Fixed art for clan message error box
Fixed an issue where an error message was displayed when trying to add a valid user to your friends list after trying to add an invalid name
Many text improvements made to the Home City Tab in ESO
When trying to create a new account, the interface now states only one username per cdkey
Fixed an issue where a user would not see their home city experience after finishing a game until they restarted Age3
Fixed an exploit that would let a user see the post-game screen during the game
Games list now sorts All Maps and Standard Maps correctly
Fixed a bug where you could enter a password answer that exceeded the maximum character limit of the actual password
Statistics section at Home City tab in ESO can now scroll
No longer able to delete Home city that you are current viewing on ESO
Fixed an issue where the wrong avatar would be displayed in the game lobby
No longer able to attempt to invite offline players to a game using the friends list
First line of chat in a chat room should no longer be obscured
Fixed an issue where a game would go out of sync when a user tried to join the game after it had launched
Fixed an issue where some characters would not appear in the add friends box
Player Rank Title shown at map loading splash screen
Fixed an issue where a person receiving multiple invites was unable to accept any of them
Games list now grays out games the user is illegible to play

__________BALANCE CHANGES__________
Abbasid Market upgrade now reduces prices appropriately
Skirmisher speed reduced by 1
Jaeger speed reduced by 1
Town Center hit points increased by 1000
All Villagers maximum range set to 12
Engineering school has less effect on cannons created from the factory
Portuguese start with 1 more Villager
French start with 1 less Coureur
Cassadore cost changed to 80 food 35 gold
Cassadore line of sight increased
Quarter Master Politician now delivers 400 wood instead of 500
Abus Gun range decreased to 18 and line of sight decreased to 22
Mercenaries now take 60 seconds to send from the Home City
Crossbows cost changed to 40 food 40 wood
Janissary attack reduced
Livestock Pen cost reduced to 200 wood
Wallenstiens Contracts tech cost increased to 4000 gold
Envoy build limit increased to 5
No longer allowed to build trade posts near opponents’ starting Town Centers
Culverin range and line of sight increased
Russians start with 1 extra food crate
Dutch start with 1 extra gold crate

__________HOME CITY CARDS__________
Native American Treaties card now sends 600 resources worth of units
Cards that sent sheep now send more sheep
Card that sent cows now send more cows
Northwest Passage card coureur bonus vs treasure guardians boosted
Explorer Cards for all civilizations now give increased hitpoints and damage for explorers
20 Pikemen card now sends 24 Pikemen
20 Crossbowmen card now sends 24 Crossbowmen
Fencing School card further decreases infantry train time
Riding School card further decreases cavalry train time
Improved Buildings card boosted from 30 to 40% bonus hitpoints to buildings
Extensive Fortifications now also increases tower hitpoints
Stonemasons card increases building speed of buildings by 65%
Stockyards card boosted livestock fatten rate
Fulling mills card increased livestock gather rate
Royal Mint card boosted mine and plantation rate from 1.15 to 1.2
Rum Distillery card boosted Plantation gather rate
Textile Mills card boosted Plantation gather rate
Rendering Plant card boosted Fishing boat gather rate
Team Envoy card now sends more envoys per player
Advanced Frontier Defenses card now sends 4 tower wagons
Team Cheap Market card effect increased
Medicine card makes villagers train even faster
Dutch Raiding Fleet now delivers an extra Fluyt
Spanish Riding School card (a German card) bonus changed; now affects cavalry speed and no longer effects cavalry train time
Team Fatter Sheep card effect increased
Team Fast Houses card effect doubled
Cheap Manors card makes manors even cheaper now
Native Warriors card for Germans now affects the cost of native units correctly
Advanced Trading Post card now drops wood cost of trade posts by 40%
Recruit Privateer Armada card now sends 5 ships but the cost is also reduced
Schooners card effect increased

90

Tuesday, February 28th 2006, 9:28pm

Oh man und ich dachte was ist denn mit dem Masters los, keiner bei der Ziehung da! ;) Verdammt da wollte ich mal spielen und dann so was!